A presentation about 'nearby networking' and utilising avilable hardware, software and frameworks to tap into one of the most fundamental parts of computer programming: making computers talk to each other. Slides available here.
A presentation about the role and importance of prototyping apps in the app development process with practical demos of different tools for different stages of the prototyping process. Slides available here.
A presentation about utilising geotagged information in iOS apps. Video recording is available at this link.
A presentation based on my research around location aware technologies and their role in interactions and education, presentated as a paper at the Australian Society for Computers in Learning in Tertiary Education conference and at the Create World Conference.
I have been awarded student scholarships to attend WWDC for four consecutive years (2011-2014). In 2014, this was awarded for completion of an app which can be found here.
I regularly attend and present at local conferences and developer events and was formerly a co-organiser of the Auckland iOS Meetup.